EXCELSIOR Forums Home   Search   Login   Register   Member List  
[Archived Project - formerly NWN-based] Random Encounter Generator - Codename: ZFBG  > General Discussion  > REG and Excelsior Toolset...  
 
Display using:  
Previous Thread :: Next Thread 
 Author Thread: REG and Excelsior Toolset...
cyrilf7 is not online. Last active: 1/15/2006 7:34:21 PM cyrilf7
Top 25 Poster
Joined: 15 Jan 2006
Total Posts: 1
 
REG and Excelsior Toolset...
Posted: 15 Jan 2006 07:34 PM
Guttentag,
I am really interested by your toolset and REG as i am building my own module. Unfortunately, my poor english and even more poor deutsh make me unable to know where to download them and how to use them.
thank you very much in advance for giving me the good url and obviously congratulations for the marvelous work you are doing. Wish I was as skilled as you are.
Cyril
Duncan Mac Leod is not online. Last active: 9/5/2010 6:55:09 PM Duncan Mac Leod
www.tucan-entertainment.com
Top 25 Poster
Forum Moderator
Joined: 26 Feb 2003
Total Posts: 1337
 
Re: REG and Excelsior Toolset...
Posted: 18 Jan 2006 04:31 PM
Don't worry, we are speaking EnglishWink...

I don't know what kind of Module you are planning to make... - for NWN ?

FYI:
-----

Since October 2002 the EXCELSIOR developers Team's Mission was to create the complete Fantasy Saga of EXCELSIOR (one Prelude and 10 epic Episodes), based on Robert R. Richter's (aka Duncan Mac Leod) EXCELSIOR Novels, which he created from 1986-1989. The World of Máginçia, in which EXCELSIOR takes place, features its own Continents (with their Countries), its own Creatures and its own History, a complete World of its own. Nothing compares to this WorldBig Smile...

Now 15 month have passed since we went 'commercial'... - we have abandoned the freeware Project (which was built on the Neverwinter Nights' Platform) as we discovered that this Game is too good to be for freeWink... - just kidding! We went commercial/non-public as we realized that this Project is more than a 'hobby project', which eats nearly every free minute of our spare timeBig Smile...

Of course, there lies a long road ahead! Creating an entire World is really a real men's job, but creating a new Game-Engine from Scratch, with its own Rulset, its own 3D GFX-/SFX-Engine and all other components (i.e. Toolset), is 'nearly impossible'Wink...

So, if you are asking for our Toolset and for our REG, you 'll just have to wait till its 'commercial' Release... - AND YES: YOU ARE ALLOWED TO DEVELOP COMMERCIAL GAMES WITH OUR TOOLSETWink!!

But, the **REG for NWN** is, of course, FREEWARE and I will ask our 'REG'-Coder for the latest build for NWN and we will post an URL here (in a few days)...

Hope that helps and THANK YOU for your complimentsBig Smile!

Duncan Mac Leod
--
Chief Software Architect
Tucan Entertainment
Previous Thread :: Next Thread 
Page 1 of 1
 
EXCELSIOR Forums  > [Archived Project - formerly NWN-based] Random Encounter Generator - Codename: ZFBG  > General Discussion  > REG and Excelsior Toolset...